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 : CLASS SYSTEM & OVERVIEW

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Mho
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PostSubject: : CLASS SYSTEM & OVERVIEW   Sat Jun 12, 2010 12:27 pm


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Last edited by Mho on Sun Nov 28, 2010 10:41 pm; edited 5 times in total
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Mho
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PostSubject: Re: : CLASS SYSTEM & OVERVIEW   Sun Jun 27, 2010 7:29 pm

/edit ...

- overview added
- new subclasses added
- new links for every sub-/class added ... ;-) ...

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Kedon
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PostSubject: Re: : CLASS SYSTEM & OVERVIEW   Sat Aug 28, 2010 8:34 pm

Found a video which gives a litle demonstration on how multiclassing works in Rift. Looks quite interesting, seems like you can almost switch classes within your archetype any time once you've done whatever has to be done to "learn" said class and keep abiltiies you learn from that class from spending soul points. If it works how I think it does your toon is going to be very customizable.

http://www.gametrailers.com/video/gc...-planes/703481
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