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 : CLASS SYSTEM & OVERVIEW

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Mho
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Mho


Number of posts : 943
Age : 65
Registration date : 2008-07-23

: CLASS SYSTEM & OVERVIEW Empty
PostSubject: : CLASS SYSTEM & OVERVIEW   : CLASS SYSTEM & OVERVIEW Icon_minitimeSat Jun 12, 2010 12:27 pm



Last edited by Mho on Sun Nov 28, 2010 10:41 pm; edited 5 times in total
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Mho
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Mho


Number of posts : 943
Age : 65
Registration date : 2008-07-23

: CLASS SYSTEM & OVERVIEW Empty
PostSubject: Re: : CLASS SYSTEM & OVERVIEW   : CLASS SYSTEM & OVERVIEW Icon_minitimeSun Jun 27, 2010 7:29 pm

/edit ...

- overview added
- new subclasses added
- new links for every sub-/class added ... ;-) ...
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Kedon
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Kedon


Number of posts : 414
Age : 38
Location : The Cotswolds, England
Registration date : 2008-07-12

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PostSubject: Re: : CLASS SYSTEM & OVERVIEW   : CLASS SYSTEM & OVERVIEW Icon_minitimeSat Aug 28, 2010 8:34 pm

Found a video which gives a litle demonstration on how multiclassing works in Rift. Looks quite interesting, seems like you can almost switch classes within your archetype any time once you've done whatever has to be done to "learn" said class and keep abiltiies you learn from that class from spending soul points. If it works how I think it does your toon is going to be very customizable.

http://www.gametrailers.com/video/gc...-planes/703481
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» Class Overview (very basic)
» The Class System
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» System Builds
» System Requirements

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