I wouldn't take what I heard as Gospel mind. Can't even recall where I heard it TBH. Might have been the VG forums.
Would be very cool if they followed UO's lead with the Fel/Tram mirrored pvp/pve facets as that to me always seemed the simplest and most affective way of pleasing both parties as well as anyone in between. The more I think about it, the more surprised I'll be if they don't cater at all to the PvErs. Although game developers do seem to be adamant that PvP is the way to go, despite UO showing right at the beginning of MMOing that you do need an option for the PvERS too as quite a large majority soon get pissed off being spontaneously ganked. Funny thing is, in UO it always seemed to be the PvE facets that were busiest with housing being worth ten times more on the PvE sides etc. Yet no one seems interested in producing a PvE centric game any more other than the final fantasy franchise, who should be ceremonially executed for ffxiv.
I've pretty much reached a conclusion that mmo game developers are possibly one of the most unimaginative and underachieving collective of employees in any modern day industry. The problem is, there's no one higher up the ladder than they are that knows enough about the industry, or has any more imagination or creativity, to bring them down a peg or two and burst their bubble. Highly polished releases are all well and good, such as Rift, but just about every aspect of the gameplay I experienced bored me to tears. It was just so 'lightweight' and sub par in the extreme, in EVERY aspect of actual gameplay to Vanguard, which in itself was being progressively all bent out of shape by a backwards thinking dev team.