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 Diplomacy Changes/Patch Notes and NEW DPS

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Moonlake
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Moonlake


Number of posts : 704
Age : 59
Registration date : 2008-07-08

Diplomacy Changes/Patch Notes and NEW DPS Empty
PostSubject: Diplomacy Changes/Patch Notes and NEW DPS   Diplomacy Changes/Patch Notes and NEW DPS Icon_minitimeThu Oct 02, 2008 9:59 am

As you know from yesterdays patch there have been some changes.

Diplo today: there are three diplo's we know buy the items, so basically its not as bad as the 30 min lockout timer suggests.

They have upped the price on the items.

Gryph feather is now 1500 - 1.5 gold
Artifacts level 30 3500 - 3.5 gold

I think its a tad more reasonable really and is not to bad.

From Aghram I assume they shoved nelon back in but not checked
To gryph flight to Leth
To NT Lucen... all in all at level 30 items thats a round trip of 10.5 gold every 30 mins, not bad really. Not sure of the new numbers of level 40+ items of course as I have not quite got there just on 34.5 at the mo.


Last edited by Moonlake on Thu Oct 02, 2008 10:16 am; edited 1 time in total
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Moonlake
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Moonlake


Number of posts : 704
Age : 59
Registration date : 2008-07-08

Diplomacy Changes/Patch Notes and NEW DPS Empty
PostSubject: Re: Diplomacy Changes/Patch Notes and NEW DPS   Diplomacy Changes/Patch Notes and NEW DPS Icon_minitimeThu Oct 02, 2008 10:01 am

From the rants on the soe forum as per nomral, they seemed to have nerfed the dps class again, up down down up round and round, volley no longer works, and sorc will not crit as they did. Not tested but its all down to the damage multiplier. So expect some changes, rangers got the nerf as well, but on the plus side they got new particles (sarcasm).

Quote :
As i understand before this we had:

Critical hit - 150%

Epic hit - 300%

Legendary hit - 500%

Super Legendary - 1000%



Now we will have:



Critical hit - 150%

Epic hit - 160% (or 165%)

Legendary hit - 170% (or 176%)


Worse effected are Druids, Rangers, Sorc, and especially PSI

Although the huge huge hits were rare anway and I never got any huge things like that on my disc, cleric, shami so I don't think you will see massive changes perhaps a bit less agro *laughs* but nothing drastic, but best to be aware of the changes.
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Moonlake
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Moonlake


Number of posts : 704
Age : 59
Registration date : 2008-07-08

Diplomacy Changes/Patch Notes and NEW DPS Empty
PostSubject: Re: Diplomacy Changes/Patch Notes and NEW DPS   Diplomacy Changes/Patch Notes and NEW DPS Icon_minitimeThu Oct 02, 2008 10:12 am

ADVENTURING

Necromancer - abomination grafts will no longer get in a bugged state when mounting and un-mounting.
Necromancer - Detonate Corpse can no longer be used beyond the specified range.


CRAFTING

Completing the Isle of Dawn harvesting tutorials now rewards you with the standard harvesting equipment found on the mainland. In addition, if you complete the Isle tutorial, the mainland one will not be offered. This should prevent people from accidently resetting their skills.
The crafting recipe trainer will now show the prices for the abilities that can be trained.

DIPLOMACY

Tax collection has had its higher end rewards increased.
The item "Card of Cherry Pick" has had a text error in its description fixed.
The presence on the Lamplighter Cloaks has been increased.
The presence on the Lamplighter Sashes has been increased.
Some items from the Head Informants have been updated: the Lamplighter Wrist Purse now has +200 Merchant and Noble Presence, the Lamplighter Luggage now holds 75 diplomacy items, and there are new cloaks, necklaces, and sashes available.
The Informant's Sigils on-equip enhancement should no longer disappear after a period of time.
The Civic Benefit "Sage Words" now increases spell haste as displayed instead of decreasing it.
Nelon Issan is now stronger in parley and has his own unique Statement. (tested this one rofl hes easier but there you go)
Trade goods now do not stack and cannot be mailed. However, they will also now fit in diplomacy containers.
Hitting escape when in parlay will no longer unintentionally end the parlay.
Monetary rewards from trade parleys have been reduced. (As it goes tested errrr no doh its been upped should get facts straight what they mean is money has increased but you have a lockout timer now)
ITEMS

The item "Kojani Caravel Mast" now stacks.
The item "Practice Kojani Caravel Helm" now stacks.


WORLD POPULATION

Hunter Elan will now offer the "Ring of the Rakshasa" quests if you declined them initially."
Kojani Caravel Rudders now stack.
Cragwind Ridge: The Lesser Shrines - The ritual at the Shrine of the Tempest will now reset properly if not completed in time."
The Achatlan Invader's Plans: The Redcap Gossipers are functioning properly again."


QUESTS

Quest: Amphibious Vengeance - Fixed a grammatical error in the quest text.
Quest: Becoming Bold - Fixed a grammatical error in the quest text.
Quest: Crippling The Fleet - Fixed a grammatical error in the quest text.
Quest: Forest Enchanted Helm - Fixed a grammatical error in the quest summary text.
Quest: Forest Enchanted Sabatons - Fixed a grammatical error in the quest text.
Quest: Horsebane Tick Infestation - Fixerd a grammatical error in the quest text.
Quest: Mail of the Father - Fixed a grammatical error in the quest text.
Quest: Oathbreakers: Destroy the Enslaved Kobolds - Fixed a grammatical error in the quest text.
Quest: Swamp Satin: Robe - Fixed a grammatical error in the quest summary text.
Quest: The Crafty One - Fixed a grammatical error in the quest text.
Quest: Fight the Yukionna - Fixed a grammatical error in the quest text


CODING

All PC pets will now mitigate 75% of all incoming Area of Effect damage.
Legendary Critical Hits will now only generate as much hate as an Epic Critical Hit.
You may no longer get "super legendary" critical hits. This would have displayed as a normal legendary critical but would have done 2 times the damage.
Each level of critical hit above normal critical hits will now only do an additional 10% damage instead of double damage.
You can now see a list of the items in your bags in the tooltip for the bag when hovering over it.
Fix for quest pets despawning when you mount.
Fixed an issue where unique NPC's could occasionally spawn more than 1 copy of themselves.
Changed the display string for critical hit item mods. It was previously called "Critical Hit Chance", "Critical Melee Hit Rating", "Critical Ranged Hit Rating", and "Critical Spell Hit Rating". This has been changed to "General Critical Hit Rating", "Melee Critical Hit Rating", "Spell Critical Hit Rating", and "Ranged Critical Hit Rating".
Increased server stability.
Fixed some additional client crashes.
The minimum length of a guild name is now 3 characters.
Fixed the issue with some boats not displaying in the Tanvu and some other areas.
Players in a group that are not the group leader can now suggest an invite to the group leader of another player by doing a standard invite on that player.
The friends list will now be updated when a friends level changes.
NPC's and PC's will no longer fade over distance. They will still fade in once.
The view distance of NPC's and PC's is now based off of your characters location and not the location of your camera. The max view distance has been increased slightly for both NPC's and PC's.
Fixed an issue where the min range on all range abilities was set to 0. They should now be what they were before the GU 6 update.
Friends in your friends list will now show as Anon if they are set to Anon.
Fixed some issues where certain abilities were ignoring the raid lockout checks.
The group leader's name will now only appear once in the master looter's drop down menu.
Targeted tombstones will now update their distance.
Corpse targeted abilities will now always use the targeted corpse or the closest corpse as intended.
Killing NPC's in a single hit will now give faction hits.
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Kinky Goblin
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Kinky Goblin


Number of posts : 632
Age : 52
Location : Propping up a bar in Essex, UK.
Registration date : 2008-07-09

Diplomacy Changes/Patch Notes and NEW DPS Empty
PostSubject: Re: Diplomacy Changes/Patch Notes and NEW DPS   Diplomacy Changes/Patch Notes and NEW DPS Icon_minitimeThu Oct 02, 2008 1:27 pm

its gonna make tanking easier if nothing else... getting a bit tired of general dps being nerfeed though... especially when the bloodmage is still untouched.
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Moonlake
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Moonlake


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PostSubject: Re: Diplomacy Changes/Patch Notes and NEW DPS   Diplomacy Changes/Patch Notes and NEW DPS Icon_minitimeThu Oct 02, 2008 2:02 pm

They won't touch the blood mage when someone SSSSSpecial is in a predomanantly Blood Mage oriantated guild.
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Kedon
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Kedon


Number of posts : 414
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Location : The Cotswolds, England
Registration date : 2008-07-12

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PostSubject: Re: Diplomacy Changes/Patch Notes and NEW DPS   Diplomacy Changes/Patch Notes and NEW DPS Icon_minitimeThu Oct 02, 2008 2:31 pm

Are you sure that works out at 3.5 gold Moon?
I think the 'coins' is worked out in coppers so 3500 would be 35 silver.
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Moonlake
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Moonlake


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PostSubject: Re: Diplomacy Changes/Patch Notes and NEW DPS   Diplomacy Changes/Patch Notes and NEW DPS Icon_minitimeThu Oct 02, 2008 5:09 pm

Yup just went in game ignore the top one, it works out silver so the proffit would be 18 silver per half hour for 30's and 75 silver per half hour for 50's just not worth the effort now, its gone silly from one extreme to the other, they seriously are urking, they need someone who can do basic maths. Time over activity rashio etc,

Same with the nerf its total lazy coding instead of working out a figure they badically grabed the rubber and cut a bit off and that is very grrrrr.
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Kedon
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Kedon


Number of posts : 414
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Location : The Cotswolds, England
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PostSubject: Re: Diplomacy Changes/Patch Notes and NEW DPS   Diplomacy Changes/Patch Notes and NEW DPS Icon_minitimeThu Oct 02, 2008 5:38 pm

Jansen made this post on the SOE forums. Guess they're still fine tuning.

"As some have mentioned, there were some serious issues and holes in the system that people were exploiting. That is why Nelon disappeared for awhile.

Currently, there are still some potential issues at this time. The cash reward change was mandated and will remain until certain code tweaks can be made, when it could possibly be changed again.

The timer is up for discussion, however. I will review the data and the feedback regarding this, so please keep the feedback coming.

As was also mentioned, it's not intended you load up and parley with one guy the entire time.

Thank you for your understanding, and I apologize to those of you who weren't abusing the system and are negatively affected by this."

-- Jansan
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Safira

Safira


Number of posts : 47
Age : 47
Location : Kiel, Germany
Registration date : 2008-08-07

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PostSubject: Re: Diplomacy Changes/Patch Notes and NEW DPS   Diplomacy Changes/Patch Notes and NEW DPS Icon_minitimeSat Oct 04, 2008 10:12 am

Waaaah....what??? They have steal us the nice Crafting gear ion the Isle???
Why i have killed my Chars?? :(

Dam i was to slow :(
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