| FURIOUS ... post patch feelings ... | |
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+7Moonlake Nexxus Freddric shad Kinky Goblin Kedon Mho 11 posters |
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Mho Admin
Number of posts : 943 Age : 65 Registration date : 2008-07-23
| Subject: FURIOUS ... post patch feelings ... Wed May 20, 2009 3:14 pm | |
| FURIOUS ... post patch feelings ...
nah ... furious isn't my feelings, but their new special attack ... and we got to get used to it ... ;-) ... my feelings are marked by irritation and disappointment, but getting grounded again step by step ...
in general 45+ mobs changed their strategies and seem to be unexpectedly tougher now, if you -like me- keep comparing to "the good old times" ...
some weird xp-issues hopefully get fixed by the hotfix and UI-upgrades for those using 3rd-party stuff.
crafters should start "The Genesis" Questline starting at NT in a tavern. it's easier parts grant some nice gear-rewards and two amazingly promising recipes about crafting enhancements and spell recipes ... how these will work isn't explored yet, as it seems to involve access to the Pantheon. (exact starter location will follow soon ... name of the guy to talk with is Geoffery ... ) check as well your skill- and attribute points if they are reset, this seems to be different for everyone. some have the points reset, some don't.
harvesting seems to be advanceble beyond 500 in general harvestings. trained skill ad- vancement I can't actually confirm. harvesting gear appears to be red/unequipable for the most, didn't try to re-equip for now ... maybe just another UI-issue, maybe not ... **shrugs**
adventurer beyond lvl 45 should start engaging 2-dotters around their lvl-range to get a tick of the new feeling. don't forget to re-distribute your skill points, as they probably are reset.
carefully switch to 3-dots and be prepared to run ... some mobs didn't change much and seem doable in a very comparable manor to pre-patch, some now use unforseeable specials. be prepared ... and maybe run ...
the most problematic and most common special we explored for now is: ... F U R I O U S ... seems to be casted by lvl 49.3-dot and higher mobs when they reach 15% HP ... as soon as this pops, everyone has to stop attacking them or attacker gets very prolly wiped by 1-2 very hard hits ... taunting the mob seems to work, but any attack beyond autoattack and maybe even that causes dramatical damage at once. guess FURIOUS made me dieing 18 times out of 20.
promising for nice xp-gain seems to be RI and Lucent faction quests. duoed almost every type of mobs with Jhaffa and Vici there ... no problems with 48.6-dots, but 49.3-dots can get nasty because of ... did I mention yet ? ... FURIOUS ... ;-) ...
speed figuring to get the new lvls will last longer than we would like and also longer than we would expect basing on our experiences in gaining xp so far. so, better equip anti-frust-shirts and patience-trousers
tasks: - figuring mobs, areas and strategies for easy and good xp-gain - getting crafters into Pantheon | |
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Kedon Admin
Number of posts : 414 Age : 38 Location : The Cotswolds, England Registration date : 2008-07-12
| Subject: Re: FURIOUS ... post patch feelings ... Wed May 20, 2009 5:06 pm | |
| Heh, it's not a new attack. Furious has been on Sod and BoD since forever. It is getting toned down a bit though, apparantly a bug is making it do about 3 times more damage than it normally did since that last patch so that'll prolbably be changed in hot hotfix too. | |
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Kinky Goblin Admin
Number of posts : 632 Age : 52 Location : Propping up a bar in Essex, UK. Registration date : 2008-07-09
| Subject: Re: FURIOUS ... post patch feelings ... Thu May 21, 2009 12:06 am | |
| sounds like monks are screwed even more.... how you finding it Kedon as a bard? | |
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Kedon Admin
Number of posts : 414 Age : 38 Location : The Cotswolds, England Registration date : 2008-07-12
| Subject: Re: FURIOUS ... post patch feelings ... Thu May 21, 2009 12:35 am | |
| Absolutely fine.
Furious does not last long, only about 10 seconds or so. You just stop attacking or turn your back to the mob when Furious appears in the mob buffs, wait till furious wears off the mob, then turn around and finish it off. No sweat. | |
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shad Admin
Number of posts : 1334 Age : 58 Location : Northumberland UK Registration date : 2008-07-08
| Subject: Re: FURIOUS ... post patch feelings ... Thu May 21, 2009 5:01 am | |
| kinda handy, gives me time to debuff and get shields up.
Whatever they done to my dreadful countenance sucks balls big time though. Spend the whole fight trying to keep it up so i can get my main shields on. Its way too hit and miss and kinda cripples a dk when its constantly falling off. Makes dreadful visage which gives instant DC5 completely fekkin pointless when it falls off straight after casting it and has such a slow refresh. | |
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Freddric
Number of posts : 705 Age : 54 Location : Alberta Canada Registration date : 2008-10-15
| Subject: Re: FURIOUS ... post patch feelings ... Thu May 21, 2009 7:11 am | |
| monk still works good for me with furious--i can still dish out the damage sometimes even with it going. its just something new added to the game and its makes it more fun to play. i dont want to be doing the same button pushing every encounter. | |
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Nexxus Admin
Number of posts : 762 Location : Sweden Registration date : 2008-07-28
| Subject: Re: FURIOUS ... post patch feelings ... Thu May 21, 2009 11:46 am | |
| To me, it's just another thing that gets annoying ... whats the fun of it? All it accomplish for me, is I never get to land a killing blow on them ... by the time the furious is over and I can turn around again, he is dead ... whats the fun in that? It's like taking a ciggy breake at the end of the battle...
But as usual, I guess we just have to adopt to it... no point in crying over it. | |
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Kedon Admin
Number of posts : 414 Age : 38 Location : The Cotswolds, England Registration date : 2008-07-12
| Subject: Re: FURIOUS ... post patch feelings ... Thu May 21, 2009 1:48 pm | |
| Heh tell me about it, that Regain Confidence thing looks really annoying for dks. It was mentioned though that in the always inevetible post-big-patch-patch-to-fix-the-stuff-that-broke-in-it-patch the frequency that mobs use it will be reduced by quite a lot. Fingers crossed that's true. | |
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Mho Admin
Number of posts : 943 Age : 65 Registration date : 2008-07-23
| Subject: Re: FURIOUS ... post patch feelings ... Thu May 21, 2009 2:26 pm | |
| last night the "Furious" seemed a lot easier to be handled than the day directly after patch, maybe the 3xdamage-issue was fixed already. as a dev I'd timed it midfight though, not as tea-break-add at the end of a fight ... | |
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Moonlake Admin
Number of posts : 704 Age : 59 Registration date : 2008-07-08
| Subject: Re: FURIOUS ... post patch feelings ... Fri May 22, 2009 5:45 pm | |
| Sooo just a recap to get it straight in my mind :P Level 50's now encounter mobs that we did with a breeze and are "harder" does this go for all 45+ mobs? Is APW affected apart from kotosth loth whatever the things names is? Because if that is the case were just back to 45, so they put a trick here and there on a few mobs, it still means they just nurfed us, consequently making mobs seem harder, of course they are if you are back to a basic 45, I mean your stats will say 55 but you’re no harder or further on than when you were 50 because the mobs went up with you. If the apw mobs stay the same then that is different there is an increase, but if they have moved along with us, were just back to where we started surely? I don't trust devs when they say increase since uo, their increase of another 20 to your gm 100 basically was nurf everything 50 up and 100 would be 80 not 100 as it was before, you get my drift? So to me if this is true and is the case, then all they did was make a display about nothing apart from I do like the new area of course and the RAGE pain thingies is nothing much. *shrug* could be wrong I often am. Ceris I am having some shit trouble there with her, my deagro is causing more agro to me now than it was before the patch and it was pretty dam painful then when they messed with us. Healing Normal pain in the ass agro but I Fein (except the new robots see it) so I am ok there ish. The disco's broken bond (blue one what not) is now fixed, but the (pink what not) is now broken *laughs* so that bonds ok now the healing bond went boom. Apart from that Ceris is pretty much the norm with mobs, and the robots are doable by two so no moans there. Mobs in RI were a bit harder but not painfully so, Heg I hear is a different matter, but time will tell. I am not trying to put a downer on the patch, I just like to know what exactly the truth is regarding a level increase, and I am suspicious :P Crafting - Are the things we were making the same? or did they get a bit harder (can see where I am going with this one ) Time - man no time no time, it's been a horribly busy week, well not horrible two days were well worth my aching ass That's about it so far from me | |
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Kedon Admin
Number of posts : 414 Age : 38 Location : The Cotswolds, England Registration date : 2008-07-12
| Subject: Re: FURIOUS ... post patch feelings ... Fri May 22, 2009 6:11 pm | |
| Level 45-48 mobs shoudn't have been buffed. Just the level 49-53 ones. As for APW... well hopefully we'll find out tonight if they got buffed too, heh. | |
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Bruzik
Number of posts : 17 Registration date : 2009-04-08
| Subject: Re: FURIOUS ... post patch feelings ... Fri May 22, 2009 7:01 pm | |
| - Moonlake wrote:
- Sooo just a recap to get it straight in my mind :P
Level 50's now encounter mobs that we did with a breeze and are "harder" does this go for all 45+ mobs?
Is APW affected apart from kotosth loth whatever the things names is?
Because if that is the case were just back to 45, so they put a trick here and there on a few mobs, it still means they just nurfed us, consequently making mobs seem harder, of course they are if you are back to a basic 45, I mean your stats will say 55 but you’re no harder or further on than when you were 50 because the mobs went up with you.
If the apw mobs stay the same then that is different there is an increase, but if they have moved along with us, were just back to where we started surely?
I don't trust devs when they say increase since uo, their increase of another 20 to your gm 100 basically was nurf everything 50 up and 100 would be 80 not 100 as it was before, you get my drift?
So to me if this is true and is the case, then all they did was make a display about nothing apart from I do like the new area of course and the RAGE pain thingies is nothing much. *shrug* could be wrong I often am.
Ceris I am having some shit trouble there with her, my deagro is causing more agro to me now than it was before the patch and it was pretty dam painful then when they messed with us.
Healing Normal pain in the ass agro but I Fein (except the new robots see it) so I am ok there ish.
The disco's broken bond (blue one what not) is now fixed, but the (pink what not) is now broken *laughs* so that bonds ok now the healing bond went boom.
Apart from that Ceris is pretty much the norm with mobs, and the robots are doable by two so no moans there.
Mobs in RI were a bit harder but not painfully so, Heg I hear is a different matter, but time will tell.
I am not trying to put a downer on the patch, I just like to know what exactly the truth is regarding a level increase, and I am suspicious :P
Crafting - Are the things we were making the same? or did they get a bit harder (can see where I am going with this one )
Time - man no time no time, it's been a horribly busy week, well not horrible two days were well worth my aching ass
That's about it so far from me Well you might ofcourse also consider it from a different perspective, increasing in levels and keeping the old content the way it was is basically making old content completely irrelevant. I know a lot of WoW and LOTRO players who would kill for a beefing up of some of the old raid content. Besides, whats new level 55 content other then 50 content with new numbers and stats? You always fight against monsters around your cap, getting stronger always relates back to those monsters, once you get too strong the content is getting too easy and is simply left behind. MMO's always get caught up in that spiral of having to create new content along with the desire from people to see their levels, stats etc rise. In contradiction with one might think, these games do not get bigger, they actually get smaller by every expansion that comes out. Every expansion is basically a whole new game, just far less then the original game. Now I am not saying that beefing up old content is an excuse for lack of new but personally I welcome everything that prevents a race to the new level cap and then repeating the same procedure (with a new name) all over again. Mixing old with new, keeping both viable is imo in the long run a more healthy aproach. | |
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Moonlake Admin
Number of posts : 704 Age : 59 Registration date : 2008-07-08
| Subject: Re: FURIOUS ... post patch feelings ... Fri May 22, 2009 8:40 pm | |
| The new content I have no issues with or for that the level cap not cap nerf. I want to know though what exactly happened, saying we level to 55 and mobs going up wichever way you look at it really, we need to know what we are up against, especially regarding apw. I don't really care if it takes us a year to level to 55 thats not an issue for me, never was a speedy leveler. But you can't be expected to restart a place like apw, we already have memebers bored to tears at doing the entrance, this is my main consern. This level cap had a few hopes that we could progress a bit further, I don't know how apw will look, but it's a long standing argument, for example pharoe, two guilds get through, then they nerf it to hell, the two always the two prominent ones, a level 45 for example mob should not be "non doable" by a raid team, this is the way I see pharoe, but I have done my bitching and moaning on that one publicly. Making the same old content harder and no new content (which we do have new content i.e. bod, sod, pantheon, crafting etc etc) is not really the point, I for one am not sitting on a wheel going round and round and getting no where because we don't fit in with the regular raids. We should be able to do x77 like we have been doing it and as we progress and get better items equipment then the next level so on and so on. There are not enough people on this server to accomodate having 18 man raids in our situation and not just us a few other guilds. We cant allience *cough cough* and I would not for one, what others do pug wise is all good with me. I wan't to do the content an 18 man raid guild can walk, but I want to do it as we do now, and leveling would have made that not easy by a long long long way, but doable if we worked hard. Up down inside out, a nerf is a nerf, and like I said yesterday to wise and aoli, I don't care if they actually said ok guys look content is slow were taking you down to 45, fine at least I knew, what I don't like is being told im level 55 when I am actually 50. I dont like being taken the piss out of ... but its all speculation at the moment, I have not been in enough to see the changes for what they are. I could be totally wrong, hence asking on the thread if what I suspect happend happend or was I wrong, which I hope I am, but if I am right, then Silias on my msn list gets a bit of verbal abuse and I walk away with an attitude of up yours ill still get there. But that's my pleasure and evil ways If this is not what happend fine, but If this is what has happend, then sorry but I will not go through another year of struggling through the entrance wing of APW. We have worked so hard just to get where we are with the odds against us and we liked that, and the feeling was getting good, and that worries me!! Great beef up kotosoth again and again I never expected to do him, but not the entrance. But this is all speculation, if they have not beefed it up beond all but the two main guilds fine, if they have, I'll be napping on Fridays' and Staurdays' instead. | |
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shad Admin
Number of posts : 1334 Age : 58 Location : Northumberland UK Registration date : 2008-07-08
| Subject: Re: FURIOUS ... post patch feelings ... Fri May 22, 2009 8:52 pm | |
| Yea its an inevitable issue with the coming of a level increase, esp when theres hardly any content to accommodate it.
The prob I see with beefing up old content, or even nerfing us down to keep old content relevant once we get back to 55, is that its screwing up the quest progression. Past 51 we get no xp on lev 49 mobs or lower so the old lev 50 content will be no use really anyway for levelling and meanwhile it may now be too hard for the level 45's to level up on, that it was originally intended for.
Our main concern is that we raid at bare minimum strength already due to being a smaller guild. If they nerfed our toons or upped the apw mobs in any way to accommodate level 55's, we simply won't be able to do APW until we get to 55, which by all accounts is a very long way off. And I really don't see enough content to level to 55 on without it involving some horrendous repetitive grinding. If we can still do apw as we have been though, it won't be half as bad.
I guess we just gotta suck it and see before we will know. | |
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Bruzik
Number of posts : 17 Registration date : 2009-04-08
| Subject: Re: FURIOUS ... post patch feelings ... Fri May 22, 2009 8:58 pm | |
| Aye I understand you a bit better now, wasnt really aware of your/our position in regards to raiding, sorry for that. | |
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Mho Admin
Number of posts : 943 Age : 65 Registration date : 2008-07-23
| Subject: Re: FURIOUS ... post patch feelings ... Fri May 22, 2009 9:22 pm | |
| - Shad wrote:
- Yea its an inevitable issue with the coming of a level increase, esp when theres hardly any content to accommodate it.
The prob I see with beefing up old content, or even nerfing us down to keep old content relevant once we get back to 55, is that its screwing up the quest progression. Past 51 we get no xp on lev 49 mobs or lower so the old lev 50 content will be no use really anyway for levelling and meanwhile it may now be too hard for the level 45's to level up on, that it was originally intended for.
Our main concern is that we raid at bare minimum strength already due to being a smaller guild. If they nerfed our toons or upped the apw mobs in any way to accommodate level 55's, we simply won't be able to do APW until we get to 55, which by all accounts is a very long way off. And I really don't see enough content to level to 55 on without it involving some horrendous repetitive grinding. If we can still do apw as we have been though, it won't be half as bad.
I guess we just gotta suck it and see before we will know. I agree and I don't ... as a guild we didn't really explore BoD nor SoD ... none of us ended the RI-questline for the crown/helmet ... we are not into crypt-runs yet and most of us still may gain ranks and rewards at tehatamani harbour ... and beside this old content not explored, we have all what's coming up with the revamped Pantheon of the Ancients ... and that's going to be a lot, if it only provides mobs and quests for the half of what we will need to become 55 ... | |
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Kedon Admin
Number of posts : 414 Age : 38 Location : The Cotswolds, England Registration date : 2008-07-12
| Subject: Re: FURIOUS ... post patch feelings ... Sat May 23, 2009 9:14 am | |
| Looks like the buff to the old 49+ mobs are all going to be reversed along with all the new abilities they were given so they're totally back to the way they all were before the patch. Mass main forum induced hysteria wins again, heh.
Very disappointed really I kinda liked the mobs as they were just after the patch with the new abilities and things and most of them were not THAT much harder. | |
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shad Admin
Number of posts : 1334 Age : 58 Location : Northumberland UK Registration date : 2008-07-08
| Subject: Re: FURIOUS ... post patch feelings ... Sat May 23, 2009 2:16 pm | |
| to me its a bit worrying that Silius is bowing down to forum pressure. I'm sure he has a long term view on things, the current patch just being a part of that, watering it down just makes it neither one thing nor the other in the long run. I hope he's not going to oil the wheels every time they start squeaking and end up compromising his plans.
Our main concern was always apw and could we still do what we did. We found out we could last night which was a relief i think. | |
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Bruzik
Number of posts : 17 Registration date : 2009-04-08
| Subject: Re: FURIOUS ... post patch feelings ... Sat May 23, 2009 2:34 pm | |
| - Shad wrote:
- to me its a bit worrying that Silius is bowing down to forum pressure. I'm sure he has a long term view on things, the current patch just being a part of that, watering it down just makes it neither one thing nor the other in the long run. I hope he's not going to oil the wheels every time they start squeaking and end up compromising his plans.
Our main concern was always apw and could we still do what we did. We found out we could last night which was a relief i think. I agree, to be totally honest it pissed me off that the so called "casuals" seem to have won this round again. Not sure if the changes are already in effect or meant to be applied somewhere next week in regard to your experiences in APW but still. I have seen the two games that I played (WoW and Lotro) being watered down on grounds of precisely the same reasons and I was secretly hoping that Silius decided to walk a different path with this patch. | |
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Kedon Admin
Number of posts : 414 Age : 38 Location : The Cotswolds, England Registration date : 2008-07-12
| Subject: Re: FURIOUS ... post patch feelings ... Sat May 23, 2009 2:43 pm | |
| I did a double take when I saw you defending Silius actually Shad.
We went in APW long before Silius decided to reverse the patch by the way. I didn't really expect APW mobs to be touched since that place had already been very well balanced difficultywise (it's just been lack of numbers spoking our own progression more than anything). Places that needed mob difficulty passes were the likes of Rhaz and NN which let's face it comparatively speaking are very, very easy (just long). | |
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Moonlake Admin
Number of posts : 704 Age : 59 Registration date : 2008-07-08
| Subject: Re: FURIOUS ... post patch feelings ... Sat May 23, 2009 5:02 pm | |
| Agreeing for a change You know I hate Silly Ass but heyho, he was doing good, my one and only beef was fear of APW, but the rest I was happy with, they actually worked really hard and it showed, I kinda liked the Angry Mobs and it's a shame about the reversal, people would have got used to it and it would have been a funky challenge. And hes only just lost some majour apethy about the game and players, really will not be good if he looses heart again, we know hes a touchy git from my msn, just hope he does not say fk it and ideas go out of the window. | |
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shad Admin
Number of posts : 1334 Age : 58 Location : Northumberland UK Registration date : 2008-07-08
| Subject: Re: FURIOUS ... post patch feelings ... Sat May 23, 2009 5:25 pm | |
| [quote="Kedon"]I did a double take when I saw you defending Silius actually Shad. quote]
Well I kinda have very strong beliefs about what is right, what is wrong and what is unimportant (most things fitting into the last category lol). Seeing the guy getting ripped to bits when he is clearly trying so hard and clearly seems to care, is just wrong, esp as he is in no real position to defend himself with any gusto.
For what it's worth, I even Pm'd him to offer encouragement in the hope he doesn't lose heart. Hopefully if enough people do that he will realise that the forum cry babies are not the majority and that he is on the right tracks for a lot of players who are the less vocal majority. | |
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Bruzik
Number of posts : 17 Registration date : 2009-04-08
| Subject: Re: FURIOUS ... post patch feelings ... Sat May 23, 2009 7:29 pm | |
| - Shad wrote:
For what it's worth, I even Pm'd him to offer encouragement in the hope he doesn't lose heart. Hopefully if enough people do that he will realise that the forum cry babies are not the majority and that he is on the right tracks for a lot of players who are the less vocal majority. Hmm actually not a bad idea *goes off to official forums* | |
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gimpy
Number of posts : 77 Registration date : 2008-10-15
| Subject: Re: FURIOUS ... post patch feelings ... Sat May 23, 2009 10:03 pm | |
| MMMMMMMM thought I might venture back into the game first of June, thinking I may still remember some things. having read this seems I will regain my title. dying :queen: :Kara: | |
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Kinky Goblin Admin
Number of posts : 632 Age : 52 Location : Propping up a bar in Essex, UK. Registration date : 2008-07-09
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